My second assignment on Set 16 during my Riot VFX Internship, I loved working with Swain's striking palette. Unlike Kai'Sa and Kayle, he is a slower tank character, who had a passive damaging AOE and a huge explosion he slowly build up to. My favorite thing to work on were definitely his stun claws. I had fun funding ways to make them appear and disappear in a snappy, quick way.