Hearthstone VFX- Kel'Thuzad Mage Mythic

In-Game VFX

Concepts

Concepts

I had the great luck and privilege of interning on Hearthstone over the last 6 months! One of my first projects was jumping on to concept and make the Mage Hero Powers for the Kel'Thuzad mythic. He was a great technical challenge, as the engine has never had to handle hero powers from corners before. it required continuous collaboration with animation and tech art, but I'm very happy with how he turned out.
I also got to recolor his defeat VFX, which proved to be a great introduction to the more complex VFX systems on the project. I'm very proud that the color palette and some custom elements from my recolor ended up affecting how the rest of the team approached their recolors. It was great to get to feel like a part of a bigger process!
A special shout-out to James Jaimes (my mentor) and Thomas Horwath (my manager) for their guidance and support.

Album
Date
September 14, 2026